IBE385 3D Design in Virtual Worlds

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Course Code
IBE385

Course Name
3D Design in Virtual Worlds

Credits
3.00

Prerequisites

Students must gain access to Second Life (www.secondlife.com). They must set up a free account and have the right hardware and network access. They should try to gain access to their account before the start of the course. Assistance is available from the IT Center or contact the lecturer.

Semester
Autumn

Location
Molde

Language Instruction
English

Language Assignments and Evaluation
English/Norwegian

Language Literature
English

Instruction
The course will meet in Second Life over 6 weeks. Meetings will be one time a week for 2 hours.

Mandatory Assignments
Deliver in class work and final project in the form of specified 3D objects. Deliver a report about the built objects. Demonstrate the built objects to the instructor.

Deliver a end of course Exam. This exam may be administered as a take home (independent study) exam, that should have answers delivered on a specifed date.

Evaluation
60% Project Work; 40% End Exam

Grades
Letter (A - F)

Learning outcome

Introduce the theory and practical technologies used in 3D Design in modern industry. Address how some design work can be done in the 3D environment of Second Life.

Content

This course is an introduction to 3D graphic design of objects in virtual worlds. We will use the virtual world of Second Life as a working environment. The course will have an introductory meeting in a physical lecture room, and also in the 3D virtual world of Second Life. After the introduction meeting, there will be only meetings in Second Life. (Face to face meetings may be arranged with the teacher on request.)

This course will focus on a theoretical introduction to 3D Design and discussion of the technologies and applications used in industry (such as may be used in the building of ships, transport vechicles, or furniture). For practical exercises, we will use the virtual world of Second Life (SL). We will ask students to apply design techniques (learned from industry examples) and address requirements (of customers) to designing a course project in SL. The course project requirements will be presented as "customer specifications". Students will design and build objects, and report on the project in oral and written presentation. Programing languages and applications that may be used in the course include: Linden Scripting Language (LSL) and graphic editors (such as Gimp - open source, but others may be suggested later).

Literature

Literature to be decided at the start of the course.